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Jobs / Graphic Designer in United States of America
21 hours ago
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Scires·21 hours ago
21 hours ago

3D Graphic Artist With UI/UX Experience

North Charleston, United States of AmericaMid · 2-5 yearsGraphic Designer

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Top 10% of NextRaise users matched against Graphic Designer roles in United States.

Must-have skills for this role

  • ui/ux
  • adobe illustrator
  • adobe photoshop
  • substance 3d painter

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What you'll do

  • Creating intuitive graphical user interfaces, including navigational menus, dashboards, and head-up displays (HUDs) that guide users through training scenarios for products used in training of United States service members
  • Working with project resources such as user interface, media files, and other assets
  • Debugging issues within game assets in terms of performance
  • Utilizing familiarity with game design and user interface systems
  • Utilizing effective communication through verbal and written methods
  • Working closely with colleagues from multiple technical disciplines in a team environment to understand system requirements, functions, and interfaces, while also able to work independently on assigned tasking
  • Interfacing with external vendors and Government customers
  • Working across multiple projects simultaneously

What they're looking for

  • Bachelor’s degree in relevant technical discipline and two years of experience or equivalent combination of education/experience
  • Experience in the following graphic design tools: Adobe Illustrator, Adobe Photoshop and/or Substance 3D Painter, Autodesk Maya and/or Autodesk 3ds Max
  • User Interface/User Experience (UI/UX) expertise
  • Interpersonal skills that augment performance within a team environment

Nice to have

  • Art fundamentals, strong grasp of proportion/perspective/composition; understanding of style consistency
  • Visual design principles, color theory, typography, spacing and composition; design systems and component libraries
  • 3D modeling, hard-surface, clean topology, proper edge flow, optimized geometry
  • Texturing and UV mapping efficient unwrapping for hand-painted/photo-based textures; understanding PBR workflows
  • Materials & shading creating and tweaking materials for realism; understanding how shaders behave in various rendering engines
  • Lighting & rendering, knowledge of light setups for both realism and mood; familiarity with real-time and offline rendering pipelines
  • Game engine optimization, creating assets that run efficiently in real-time engines; understanding level of detail and polycount budgets; ability to create reusable elements of UI that can be colored at run-time; optimize UI elements to ensure frame rate is not impacted by overly complex interactions/layering
  • User-Centered design, conducting user research and usability testing; creating user personas, customer journeys and empathy maps; understanding accessibility and inclusive design standards

Summarised by NextRaise from the employer’s description, which follows in full below.

Full description from employer

Description

  • Creating intuitive graphical user interfaces, including navigational menus, dashboards, and head-up displays (HUDs) that guide users through training scenarios for products used in training of United States service members
  • Working with project resources such as user interface, media files, and other assets
  • Debugging issues within game assets in terms of performance
  • Utilizing familiarity with game design and user interface systems
  • Utilizing effective communication through verbal and written methods
  • Working closely with colleagues from multiple technical disciplines in a team environment to understand system requirements, functions, and interfaces, while also able to work independently on assigned tasking
  • Interfacing with external vendors and Government customers
  • Working across multiple projects simultaneously

#LI-LL1

Requirements

  • Bachelor’s degree in relevant technical discipline and two years of experience or equivalent combination of education/experience
  • Experience in the following graphic design tools: Adobe Illustrator, Adobe Photoshop and/or Substance 3D Painter, Autodesk Maya and/or Autodesk 3ds Max
  • User Interface/User Experience (UI/UX) expertise
  • Interpersonal skills that augment performance within a team environment 
  • This is not a remote opportunity

Desired Skills

  • Art fundamentals, strong grasp of proportion/perspective/composition; understanding of style consistency
  • Visual design principles, color theory, typography, spacing and composition; design systems and component libraries
  • 3D modeling, hard-surface, clean topology, proper edge flow, optimized geometry
  • Texturing and UV mapping efficient unwrapping for hand-painted/photo-based textures; understanding PBR workflows
  • Materials & shading creating and tweaking materials for realism; understanding how shaders behave in various rendering engines
  • Lighting & rendering, knowledge of light setups for both realism and mood; familiarity with real-time and offline rendering pipelines
  • Game engine optimization, creating assets that run efficiently in real-time engines; understanding level of detail and polycount budgets; ability to create reusable elements of UI that can be colored at run-time; optimize UI elements to ensure frame rate is not impacted by overly complex interactions/layering
  • User-Centered design, conducting user research and usability testing; creating user personas, customer journeys and empathy maps; understanding accessibility and inclusive design standards
  • Information architecture structuring/organizing content logically; designing navigation systems, menus and flows
  • Wireframing & prototyping, low- and high-fidelity wireframes; interactive prototypes for testing and presentation
  • Interaction design, microinteractions, animation and responsive layouts
  • Ability to present and defend design decisions with data and rationale
  • Familiarity with design tools such as Figma, After Effects, Unity, Git

Clearance Information

SRC IS A CONTRACTOR FOR THE U.S. GOVERNMENT, THIS POSITION WILL REQUIRE U.S. CITIZENSHIP AND ELIGIBILITY FOR A U.S. GOVERNMENT SECURITY CLEARANCE AT THE SECRET LEVEL

Travel Requirements

  • Periodic travel may be required

About Us

Scientific Research Corporation is an advanced information technology and engineering company that provides innovative products and services to government and private industry, as well as independent institutions. At the core of our capabilities is a seasoned team of highly skilled engineers and scientists with multidisciplinary backgrounds. This team is challenged daily to provide cutting edge technology solutions to our clients.

 

SRC offers a generous benefit package, including medical, dental, and vision plans, 401(k) with a company match, life insurance, vacation and sick paid time off accruals with amounts increasing based on role and years of service, 11 paid holidays, tuition reimbursement, and a work environment that encourages excellence and more. For positions requiring a security clearance, selected applicants will be subject to a government security investigation and must meet eligibility requirements for access to classified information.

EEO

Scientific Research Corporation is an equal opportunity employer that does not discriminate in employment.

All qualified applicants will receive consideration for employment without regard to their race, color, religion, sex, age, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other protected characteristic under federal, state or local law.

Scientific Research Corporation endeavors to make www.scires.com accessible to any and all users. If you would like to contact us regarding the accessibility of our website or need assistance completing the application process, please contact jobs@scires.com for assistance. This contact information is for accommodation requests only and cannot be used to inquire about the status of applications.

Company

Scires
North Charleston, United States of America

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Scires's careers site·first seen 21 Sept 2026·last verified 21 Sept 2026·How we source jobs

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