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Jobs / Animator in United States of America
29 months ago
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Decircletalentpartner·29 months ago
29 months ago

Animation Engineer - EmptyVessel

Austin, United States of AmericaFull-timeRemoteMid · 2-5 yearsAnimator

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About this role

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With a commitment to crafting captivating narratives and engaging gameplay, we're dedicated to pushing the boundaries of interactive entertainment. As we expand our presence in Europe, we're seeking talented individuals to join our growing team and contribute to our exciting projects.

Position Overview:

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.

Responsibilities:

  • Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.

  • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.

  • Collaborate closely with animation creators to implement animations effectively within the game environment.

  • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.

  • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.

  • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.

  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.

  • Experience with Autodesk Maya for keyframe animation and animation techniques.

  • Proficiency in C++ and familiarity with Visual Studio IDE.

  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.

  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.

  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.

  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.

Company

DE
Decircletalentpartner
Austin, United States of America

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Decircletalentpartner's careers site·first seen 22 Jun 2026·last verified 9 Sept 2026·How we source jobs

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