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Mozilla·3 hours ago
3 hours agoBe an early applicant

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Remote CanadaContractRemoteSenior · 8-12 yearsSoftware Engineer

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Must-have skills for this role

  • c++
  • rust
  • webgl
  • graphics frameworks

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Apply faster with autofill FREEmozilla uses Greenhouse - autofill it instead of retyping.careers.example.com/applyAutofillingFull namePriya SharmaEmailpriya.sharma@example.comPhone+49 30 1234567LocationBerlGet the extension

What you'll do

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

What they're looking for

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Nice to have

  • Shader languages
  • mobile/Android
  • open-source collaboration

Summarised by NextRaise from the employer’s description, which follows in full below.

Full description from employer

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD

Company

Mozilla
Remote Canada

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Mozilla's careers site·first seen 22 Sept 2026·last verified 22 Sept 2026·How we source jobs

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