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9 days ago
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Trueanomalyinc·9 days ago
9 days ago

Senior Environmental Graphic Designer

Denver, United States of AmericaHybridSenior · 6+ yearsExhibition & Environmental Designer

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Must-have skills for this role

  • adobe creative suite
  • figma
  • fabrication
  • spatial design

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Apply faster with autofill FREEtrueanomalyinc uses Greenhouse - autofill it instead of retyping.careers.example.com/applyAutofillingFull namePriya SharmaEmailpriya.sharma@example.comPhone+49 30 1234567LocationBerlGet the extension

What you'll do

  • Lead environmental graphic design from concept through installation across workplaces, R&D spaces, customer environments, events, exhibits, and branded installations
  • Translate True Anomaly's visual identity into physical space, creating new expressions of typography, imagery, information, materiality, and storytelling rather than applying existing assets to surfaces
  • Bring an editorial point of view to physical environments, composing graphics, imagery, artifacts, objects, and digital content into cohesive spatial narratives
  • Develop design deliverables that clearly communicate intent: concepts, mood boards, layouts, elevations, material palettes, mockups, presentations
  • Design experiences that integrate physical and digital storytelling through displays, projection, motion, interactive content, and product models
  • Translate complex technology and ideas into experiences that are compelling and understandable without oversimplifying
  • Design branded environments for events, launches, customer demos, and installations, from scalable systems to bespoke moments, in partnership with internal teams and external agencies
  • Consider the full audience journey: what draws someone in, what they discover, and what they remember
  • Create flexible design systems that scale across different footprints, venues, audiences, and budgets without losing brand integrity
  • Support on-site installation, styling, troubleshooting, and final creative decisions when needed
  • Own environmental design through production and installation, ensuring creative intent survives fabrication realities
  • Prepare and review production documentation: artwork, dimensions, elevations, specifications, material selections, shop drawings, installation guides

What they're looking for

  • 6+ years of experience in environmental graphic design, experiential design, exhibition design, branded environments, or a closely related discipline.
  • A portfolio demonstrating exceptional environmental and graphic design across physical spaces. Experience spanning workplace, exhibitions, cultural spaces, events, retail, hospitality, or other branded environments is relevant.
  • Strong graphic design fundamentals, particularly typography, composition, hierarchy, imagery, and identity systems.
  • A strong editorial and curatorial sensibility, with an ability to combine graphics, language, imagery, objects, technology, and space into a coherent narrative.
  • Experience taking environmental projects from concept through fabrication and installation.
  • Fluency in large-format print production, signage, materials, finishes, substrates, fabrication techniques, and installation methods.
  • Comfortable reading and reviewing architectural plans, elevations, shop drawings, details, and specifications.
  • Experience working directly with fabricators, printers, architects, contractors, experiential agencies, and other external partners.
  • Proficiency in Adobe Creative Suite and Figma.
  • Ability to communicate spatial ideas clearly through sketches, diagrams, elevations, renderings, mockups, and presentations.
  • Strong creative judgment paired with the resourcefulness to solve design problems within real-world budget, schedule, production, and site constraints.
  • Comfortable moving between highly visible, long-term environments and fast-turn projects without treating either as a lesser design problem.

Nice to have

  • Working knowledge of CAD, SketchUp, Rhino, or other spatial design and visualization tools is a plus.

Summarised by NextRaise from the employer’s description, which follows in full below.

Full description from employer

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION

As Senior Environmental Graphic Designer, you'll define how True Anomaly shows up in the physical world.

This is a ground-floor opportunity to establish the physical expression of a brand at a company in tremendous growth, creating the environmental design language for an entire industry being defined in real time. Our brand increasingly lives beyond the screen: in workplaces and R&D environments, customer spaces, industry events, and installations that make what we're building real.

You'll bring both a designer's and a curator's eye to the work, considering how graphics, language, imagery, objects, materials, and architecture work together to tell a story. The goal isn't to apply the brand to an environment but to make our technology, people, and mission tangible.

You'll sit within Brand & Creative, reporting to the Head of Graphic Design & Brand Identity, and partner closely with Facilities Design, Experiential, and Copy. Your work will span permanent architectural environments and quick experiential projects.

You'll start hands-on, shaping both the work and the systems behind it. As True Anomaly grows, you'll define how environmental design grows as a capability within Brand & Creative.

RESPONSIBILITIES

Design & Storytelling
• Lead environmental graphic design from concept through installation across workplaces, R&D spaces, customer environments, events, exhibits, and branded installations
• Translate True Anomaly's visual identity into physical space, creating new expressions of typography, imagery, information, materiality, and storytelling rather than applying existing assets to surfaces
• Bring an editorial point of view to physical environments, composing graphics, imagery, artifacts, objects, and digital content into cohesive spatial narratives
• Develop design deliverables that clearly communicate intent: concepts, mood boards, layouts, elevations, material palettes, mockups, presentations
• Design experiences that integrate physical and digital storytelling through displays, projection, motion, interactive content, and product models
• Translate complex technology and ideas into experiences that are compelling and understandable without oversimplifying


Experience & Execution
• Design branded environments for events, launches, customer demos, and installations, from scalable systems to bespoke moments, in partnership with internal teams and external agencies
• Consider the full audience journey: what draws someone in, what they discover, and what they remember
• Create flexible design systems that scale across different footprints, venues, audiences, and budgets without losing brand integrity
• Support on-site installation, styling, troubleshooting, and final creative decisions when needed


Production & Implementation
• Own environmental design through production and installation, ensuring creative intent survives fabrication realities
• Prepare and review production documentation: artwork, dimensions, elevations, specifications, material selections, shop drawings, installation guides
• Partner directly with fabricators, printers, sign vendors, architects, contractors, and experiential agencies
• Evaluate materials, substrates, finishes, fabrication techniques, and physical details for quality, durability, cost, and feasibility
• Participate in site surveys, production reviews, installation oversight, and punch-listing as needed
• Understand schedules and budgets well enough to make smart creative decisions and identify risks early


Build the Environmental Brand System
• Define True Anomaly's environmental design language as an extension of the visual identity, creating continuity across digital, print, motion, and environmental expressions
• Establish principles, standards, templates, material approaches, and repeatable systems that enable consistent execution without one-size-fits-all solutions
• Develop guidelines and tools that enable internal teams and external partners to execute the environmental brand
• Build and maintain relationships with a trusted network of fabricators, printers, vendors, craftspeople, and specialty partners
• Continue exploring new materials, technologies, and fabrication methods that push the physical expression of the brand forward and raise the quality bar as the company grows

QUALIFICATIONS

• 6+ years of experience in environmental graphic design, experiential design, exhibition design, branded environments, or a closely related discipline.
• A portfolio demonstrating exceptional environmental and graphic design across physical spaces. Experience spanning workplace, exhibitions, cultural spaces, events, retail, hospitality, or other branded environments is relevant.
• Strong graphic design fundamentals, particularly typography, composition, hierarchy, imagery, and identity systems.
• A strong editorial and curatorial sensibility, with an ability to combine graphics, language, imagery, objects, technology, and space into a coherent narrative.
• Experience taking environmental projects from concept through fabrication and installation.
• Fluency in large-format print production, signage, materials, finishes, substrates, fabrication techniques, and installation methods.
• Comfortable reading and reviewing architectural plans, elevations, shop drawings, details, and specifications.
• Experience working directly with fabricators, printers, architects, contractors, experiential agencies, and other external partners.
• Proficiency in Adobe Creative Suite and Figma. Working knowledge of CAD, SketchUp, Rhino, or other
spatial design and visualization tools is a plus.
• Ability to communicate spatial ideas clearly through sketches, diagrams, elevations, renderings, mockups, and presentations.
• Strong creative judgment paired with the resourcefulness to solve design problems within real-world budget, schedule, production, and site constraints.
• Comfortable moving between highly visible, long-term environments and fast-turn projects without treating either as a lesser design problem.
• Collaborative by nature and comfortable developing ideas alongside graphic designers, experiential designers, writers, content creators, architects, and production partners.
• Curious about technology, culture, design, architecture, art, and the world beyond traditional environmental graphic design.
• Able to operate with autonomy in a fast-moving environment, balancing multiple projects at different scales and stages of development.
• Willingness to travel for site visits, events, production reviews, and installations as needed.

COMPENSATION

  • Base Salary:  $105,000 - $200,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave 

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. 

ADDITIONAL REQUIREMENTS

  • Work Location—Successful candidates will be located near Long Beach, CA or Denver, CO. While we observe a hybrid work environment, some work must be done on site.

This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Hybrid

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

 

Company

Trueanomalyinc
Denver, United States of America

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Trueanomalyinc's careers site·first seen 11 Sept 2026·last verified 11 Sept 2026·How we source jobs

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