NextRaiseNextRaiseFind jobs
Sign inSign up free
Jobs / Frontend Engineer in Australia
23 days ago
Apply with autofill
Apply with autofill
Xboxgaming·23 days ago
23 days ago

Senior UI Engineer - Sledgehammer Games - Melbourne

Melbourne, AustraliaMid · 5-8 yearsFrontend Engineer

Sign up free to see how well your resume matches this role.

Boost your chances at xboxgaming

How you compare FREE

?
Your scoreYour score: not yet known
→
72
Top 10%Top 10%: 72 out of 100

Top 10% of NextRaise users matched against Frontend Engineer roles in Australia.

Must-have skills for this role

  • c++
  • lua
  • c
  • debugging

PDF or DOCX · no account needed

Apply faster with autofill FREEThe NextRaise extension autofills your application in one click.careers.example.com/applyAutofillingFull namePriya SharmaEmailpriya.sharma@example.comPhone+49 30 1234567LocationBerlGet the extension

What you'll do

  • Developing, modifying, and debugging UI software in Lua and C/C++.
  • Building functional User Interfaces using proprietary UI editors.
  • Deploying, evaluating performance, optimizing and testing UI software on PC and console platforms.
  • Working closely with other UIX disciplines as well as designers and other engineers to create an exceptional overall user experience. Collaborating with other departments such as Production, Art, Audio, QA, etc.
  • Co-developing and collaborating with other Activision studios within our shared Engine.
  • Maintaining and improving developer tools that improve the productivity of the global UI team.
  • Detailing software and features for internal and external engineering teams.
  • Participating in scheduling, design, performance and code review process.

What they're looking for

  • 5+ years of UI experience in game development
  • Showed strength in and knowledge of C/C++, data structures and performance
  • Lua scripting language experience (or similar)
  • Proven ability to debug and problem solve
  • Quickly build expertise in large, unfamiliar, and complex codebases
  • Validated ability to collaborate, coordinate, communicate and support other team members
  • Demonstrated ability to write efficient, clean, readable and reliable code

Nice to have

  • Experience with AI coding with agentic frameworks
  • Experience within large codebases
  • Proficient with C#
  • Background developing on modern consoles
  • Experience with UI authoring tools like Unity UI, Rive, etc.
  • Experience with version control and continuous integration
  • Interest in UX
  • Knowledge of Call of Duty and other FPS games

Summarised by NextRaise from the employer’s description, which follows in full below.

Full description from employer

Job Title:

Senior UI Engineer - Sledgehammer Games - Melbourne

Requisition ID:

R028021

Job Description:

Your Mission

As a Senior UI Engineer, you will be responsible for coding and engineering UI menus and widgets throughout the entire Call of Duty user experience. You will need to possess practical knowledge of model-view architectural patterns to be used in conjunction with Lua scripting and C++ to successfully implement content for our Engine. Qualified candidates will need to have a strong background in engineering graphical interfaces as well as the data behind them. A well-rounded understanding of console and FPS user experiences will hold candidates in good stead.

This role includes, but is not limited to, the following responsibilities:

  • Developing, modifying, and debugging UI software in Lua and C/C++.
  • Building functional User Interfaces using proprietary UI editors.
  • Deploying, evaluating performance, optimizing and testing UI software on PC and console platforms.
  • Working closely with other UIX disciplines as well as designers and other engineers to create an exceptional overall user experience. Collaborating with other departments such as Production, Art, Audio, QA, etc.
  • Co-developing and collaborating with other Activision studios within our shared Engine.
  • Maintaining and improving developer tools that improve the productivity of the global UI team.
  • Detailing software and features for internal and external engineering teams.
  • Participating in scheduling, design, performance and code review process.

This role is located at Sledgehammer Games’ Melbourne studio in a hybrid working capacity.

Player Profile

Experience

  • 5+ years of UI experience in game development
  • Showed strength in and knowledge of C/C++, data structures and performance
  • Lua scripting language experience (or similar)

Knowledge & Skills

  • Proven ability to debug and problem solve
  • Quickly build expertise in large, unfamiliar, and complex codebases
  • Validated ability to collaborate, coordinate, communicate and support other team members
  • Demonstrated ability to write efficient, clean, readable and reliable code

Key Attributes

  • Creative, motivated, focused and passionate
  • Passion for game development

Nice To Have

Experience

  • Experience with AI coding with agentic frameworks
  • Experience within large codebases
  • Proficient with C#
  • Background developing on modern consoles
  • Experience with UI authoring tools like Unity UI, Rive, etc.
  • Experience with version control and continuous integration

Knowledge & Skills

  • Interest in UX
  • Knowledge of Call of Duty and other FPS games

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Company

Xboxgaming
Melbourne, Australia

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Xboxgaming's careers site·first seen 27 Aug 2026·last verified 8 Sept 2026·How we source jobs

Similar jobs

  • Senior Engineer - Frontend at netwealthMelbourne Office, Australia–match not yet calculated
  • Staff Frontend Engineer - Performance Monitoring at CanvaSydney, Australia–match not yet calculated
  • Senior Web Developer at upguardMelbourne, Australia–match not yet calculated
  • Front End Planning Manager, Construction - JAPAC at OracleAustralia–match not yet calculated
  • Senior Front-End Developer at alsglobalStafford, Australia–match not yet calculated

Browse more jobs

  • Frontend Engineer jobs in Australia
  • Cross-Platform Mobile Developer jobs in Australia
  • Android Developer jobs in Australia
  • Game Developer jobs in Australia
  • Frontend Engineer jobs in United States
  • Frontend Engineer jobs in India