NextRaiseNextRaiseFind jobs
Sign inSign up free
Jobs / Frontend Engineer in United Kingdom
3 months ago
Apply with autofill
Apply with autofill
Astrid-entertainment·3 months ago
3 months ago

Senior UI / UX Designer

United KingdomFull-timeHybridMid · 5+ yearsFrontend Engineer

Sign up free to see how well your resume matches this role.

Boost your chances at astrid-entertainment

How you compare FREE

?
Your scoreYour score: not yet known
→
60
Top 10%Top 10%: 60 out of 100

Top 10% of NextRaise users matched against Frontend Engineer roles in United Kingdom.

PDF or DOCX · no account needed

Apply faster with autofill FREEastrid-entertainment uses Workable - autofill it instead of retyping.careers.example.com/applyAutofillingFull namePriya SharmaEmailpriya.sharma@example.comPhone+49 30 1234567LocationBerlGet the extension

About this role


Astrid is a gaming studio that brings together accomplished world builders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling and community-driven play.

Our team spans the US, the UK and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle and build our culture.

We are currently seeking a Senior UI/UX Designer to become a vital part of our team. A huge amount of this game lives in its UI - inventory, crafting, building, decorating and dialogue - alongside the tools and items players use to explore the world, solve problems and meet the creatures in it. You will own that player-facing experience end to end, working closely with a UI engineer and guiding outsourced graphic designers.

WHO YOU ARE

Above all, we’re looking for someone with solid gaming experience who cares about UX - not just how things look, but how they work and how they feel. The brief is broad appeal, but with layers of optional depth: a low floor and a high ceiling, where the floor stays low as the ceiling rises. It’s easy to allow the depth for advanced players to complicate things for everyone; we want the opposite, complexity players discover and opt into rather than have forced upon them. Simple shouldn’t mean sterile, though: we love the small animations and satisfying feedback that give a UI charm, the Nintendo-like sense of play that makes it a pleasure to use.

If you can make something rich for experts, welcoming to newcomers and a joy to use, you’re who we’re looking for.

In order of priority, the skills we're looking for are:

  1. UX - Making the game simple to pick up but deep to master. This matters most, by a clear margin
  2. Unreal (UMG) - Able to implement your own designs in-engine, working alongside a UI engineer
  3. Graphic Design - A strong visual sense is a bonus rather than a requirement 

WHAT YOU WILL DO

  • Own the UX across the game's core systems: flows, information architecture, interaction and layout
  • Design the HUD, menus, screens and moment-to-moment input so they read clearly and feel great to use
  • Produce wireframes, prototypes and mock-ups and take them through to final implementation
  • Build and wire up your UI in Unreal (UMG), working alongside a UI engineer
  • Define and maintain a UI design system that the team and external vendors can build to
  • Direct outsourced graphic designers on iconography, colour and visual polish
  • Run playtests and iterate quickly as the game evolves

Requirements

  • 5+ years designing UI/UX for games, with at least one shipped title or substantial in-development work
  • A strong portfolio of UI/UX work on systems-rich games that shows your process and thinking
  • Proven ability to make complex systems simple and intuitive without flattening their depth
  • Demonstrable understanding of cosy / life-sim / management games and adventure games, since you'll be designing a hybrid of the two
  • Hands-on experience building UI in Unreal (UMG). We'll consider an exceptional UX candidate with lighter Unreal, but some practical experience here is strongly expected
  • Fluency with Figma and / or Adobe Suite

Benefits

  • Great compensation package and equity
  • Private health insurance
  • Pension
  • Unlimited vacation days. We trust our team!
  • Flexible remote work hours as long as team members deliver results
  • We are committed to continuing to expand our benefits and perks to support our team

Company

Astrid-entertainment
United Kingdom

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Astrid Entertainment's careers site·first seen 24 Jun 2026·last verified 8 Sept 2026·How we source jobs

Similar jobs

  • Front-end Engineer at wppmediaManchester, United Kingdom–match not yet calculated
  • Lead Front-End Engineer at eventogyLondon, United Kingdom–match not yet calculated
  • Front-End Web Specialist (12-month fixed term contract) at TravelPerkLondon, United Kingdom–match not yet calculated
  • Senior Interaction Designer at netcompany1Leeds, United Kingdom–match not yet calculated
  • Frontend Engineer at firstorionUnited Kingdom–match not yet calculated

Browse more jobs

  • Frontend Engineer jobs in United Kingdom
  • Cross-Platform Mobile Developer jobs in United Kingdom
  • Android Developer jobs in United Kingdom
  • iOS Developer jobs in United Kingdom
  • Frontend Engineer jobs in United States
  • Frontend Engineer jobs in India