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Sonyinteractiveentertainmentglobal·2 days ago
2 days ago

Sr. UX Designer, Connect

San Mateo, United States of AmericaHybridMid · 5+ yearsUX Designer

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Must-have skills for this role

  • figma
  • interaction design
  • systems thinking
  • prototyping

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Apply faster with autofill FREEsonyinteractiveentertainmentglobal uses Greenhouse - autofill it instead of retyping.careers.example.com/applyAutofillingFull namePriya SharmaEmailpriya.sharma@example.comPhone+49 30 1234567LocationBerlGet the extension

What you'll do

  • Own UX for a core platform surface, system feature, or end-to-end player journey.
  • Lead design from concept through launch across console, web, and/or companion experiences.
  • Translate complex technical and platform constraints into intuitive, performant user experiences.
  • Define interaction models, navigation patterns, and scalable UI frameworks.
  • Partner closely with Product, Engineering, and Research to shape roadmap and feature strategy.
  • Reduce ambiguity in emerging or evolving platform capabilities through rapid prototyping and validation.
  • Contribute to and evolve platform design systems and standards.
  • Facilitate critiques and drive high-quality design execution across teams.
  • Mentor designers and elevate craft, consistency, and systems thinking.
  • Present and communicate design decisions clearly to cross-functional and leadership stakeholders.
  • Balance innovation with usability, accessibility, performance, and platform consistency.

What they're looking for

  • BA/BS in Interaction or Product Design, Human Factors, or equivalent experience.
  • 5+ years of product or UX design experience, including platform or systems-level work.
  • A portfolio that showcases thoughtful, simple, deliberate & intuitive design, with extraordinary interaction, motion, and visuals.
  • Experience shipping complex, multi-surface experiences (console, mobile, web, or connected devices).
  • Strong systems thinking and interaction design skills.
  • Ability to operate independently in ambiguous, technically complex environments.
  • Experience collaborating closely with cross-functional partners.
  • High level of proficiency with Figma, including components, auto-layout, prototyping, tokens, animation, plugins, etc.
  • Clear, concise communication and presentation skills.

Nice to have

  • Strong understanding of the PlayStation ecosystem, platform strategy, and service landscape.
  • Demonstrated history of leading products from early concept through successful launch at scale.
  • Deep knowledge of player behaviors, gaming culture, and industry trends.
  • Experience operating effectively within globally distributed, cross-functional teams.
  • Proven ability to design scalable, localized experiences for diverse international markets.

Summarised by NextRaise from the employer’s description, which follows in full below.

Full description from employer

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

Sr. UX Designer, Connect

San Mateo, CA

You are equal parts systems thinker and craft driven designer. You bring clarity to complex ecosystems, translating identity frameworks, account services, safety policies, and platform technologies into seamless, intuitive player experiences. You leverage emerging capabilities to design secure, scalable solutions that build trust across regions and devices. You ground every decision in research, experimentation, and measurable outcomes, and you thrive in ambiguity, defining structure where none exists.

In this role, you will contribute to and shape experiences across PlayStation’s cross-platform ecosystem as part of the Connect team. Your work will help players, families, and communities get started, manage their accounts and relationships, stay safe, and move seamlessly across PlayStation products and services.

You will design intuitive, scalable experiences across console, mobile, web, and other connected surfaces, spanning areas such as account journeys, onboarding, identity, privacy, safety, family management, social connection, communication, self-service support, and cross-device continuity. You will partner closely with product, research, engineering, policy, legal, and regional teams to balance usability, trust, compliance, privacy, safety, and business objectives.

As a senior designer, you will help define experience strategy, simplify complex systems, influence cross-functional decisions, and deliver high-quality design solutions that work globally across platforms, surfaces, and regions.

You will join the Connect design team in a hybrid role based in San Mateo and be part of the broader Sony design organization. You will collaborate with a global network of designers to elevate craft, advance systems thinking, and deliver forward looking, player centered experiences at scale.

Responsibilities

  • Own UX for a core platform surface, system feature, or end-to-end player journey.
  • Lead design from concept through launch across console, web, and/or companion experiences.
  • Translate complex technical and platform constraints into intuitive, performant user experiences.
  • Define interaction models, navigation patterns, and scalable UI frameworks.
  • Partner closely with Product, Engineering, and Research to shape roadmap and feature strategy.
  • Reduce ambiguity in emerging or evolving platform capabilities through rapid prototyping and validation.
  • Contribute to and evolve platform design systems and standards.
  • Facilitate critiques and drive high-quality design execution across teams.
  • Mentor designers and elevate craft, consistency, and systems thinking.
  • Present and communicate design decisions clearly to cross-functional and leadership stakeholders.
  • Balance innovation with usability, accessibility, performance, and platform consistency.

Requirements

  • BA/BS in Interaction or Product Design, Human Factors, or equivalent experience.
  • 5+ years of product or UX design experience, including platform or systems-level work.
  • A portfolio that showcases thoughtful, simple, deliberate & intuitive design, with extraordinary  interaction, motion, and visuals.
  • Experience shipping complex, multi-surface experiences (console, mobile, web, or connected devices).
  • Strong systems thinking and interaction design skills.
  • Ability to operate independently in ambiguous, technically complex environments.
  • Experience collaborating closely with cross-functional partners.
  • High level of proficiency with Figma, including components, auto-layout, prototyping, tokens, animation, plugins, etc.
  • Clear, concise communication and presentation skills.

Bonus

  • Strong understanding of the PlayStation ecosystem, platform strategy, and service landscape.
  • Demonstrated history of leading products from early concept through successful launch at scale.
  • Deep knowledge of player behaviors, gaming culture, and industry trends.
  • Experience operating effectively within globally distributed, cross-functional teams.
  • Proven ability to design scalable, localized experiences for diverse international markets.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$199,100—$298,700 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

Company

Sonyinteractiveentertainmentglobal
San Mateo, United States of America

Company facts come from this company's own listings. We only show what the postings themselves carry.

Sourced from Sonyinteractiveentertainmentglobal's careers site·first seen 18 Sept 2026·last verified 18 Sept 2026·How we source jobs

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