Zebu·58 months ago
58 months ago
Unity Artist
Sign up free to see how well your resume matches this role.
About this role
Thanks for expressing your interest in Zebu.
Please read the below instructions to proceed further :
Zebu Anim.
Job Description :
Title: Technical Unity Artist
Location: Bangalore
Department: Pipeline
Experience: 5 years
Skills :
- Understanding of the technical art and asset delivery for a film and TV production in real-time engines.
- Working knowledge in ray trace workflow in unity.
- Proficiency in Asset & look development using any industry standards real-time engine. Working knowledge between offline renderers and realtime engine.
- Proficiency in PBR shader and workflow using various 2D or 3D painting packages.
- Intermediate scripting skill in C# or C.
- Good understanding of the Autodesk Maya animation pipeline and workflows.
- Communication, in both spoken and written English
- Empathy, diplomacy and customer service
Responsibilities :
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Bridge between Maya/other CG packages and Unity work towards producing high-quality content.
- Produce particles, shaders and other VFX for Unity applications along with Houdini engine
- Efficiently solve problems, communicate, and educate our team, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Qualification :
- Certified diploma/advance course in unity or equivalent production experience.
- Bachelor’s degree in computer or other equivalent educational qualifications.
Company
Zebu
Bengaluru, India
Company facts come from this company's own listings. We only show what the postings themselves carry.